This event is fired by the control when it has completed redrawing the graph.
Syntax
Parameters
0 | Normal repaint to the screen |
1 | Rendering to the backbuffer to support selection; no onscreen update |
2 | Accumulation update (not currently supported) |
3 | Rendering pass to the OpenGL Feedback buffer; no onscreen update |
0 | This rendering pass does not take the last Update call into account. |
1 | This rendering pass does take the last Update call into account but is not the highest resolution level. |
2 | This rendering pass does take the last Update call into account and is the highest resolution level. |
Remarks
When the ResolutionAutoAdjust property is enabled, one, two, or three RndrPass events may be triggered each time the graph is updated or the window is exposed.
For large datasets, the multiple passes allow a quick update at a low level of detail, followed by higher detail passes. The resolution parameter can be used to distinguish between these different updates.
See Also