CYCLE

Statement: Interrupts the current execution cycle of the innermost (or named) DO construct.

Syntax

CYCLE [name]

name
(Optional) Is the name of the DO construct.

Rules and Behavior

When a CYCLE statement is executed, the following occurs:

  1. The current execution cycle of the named (or innermost) DO construct is terminated.

    If a DO construct name is specified, the CYCLE statement must be within the range of that construct.

  2. The iteration count (if any) is decremented by 1.

  3. The DO variable (if any) is incremented by the value of the increment parameter (if any).

  4. A new iteration cycle of the DO construct begins.

Any executable statements following the CYCLE statement (including a labeled terminal statement) are not executed.

A CYCLE statement can be labeled, but it cannot be used to terminate a DO construct.

Compatibility

CONSOLE STANDARD GRAPHICS QUICKWIN GRAPHICS WINDOWS DLL LIB

See Also: DO, DO WHILE, DO Constructs

Examples

The following example shows a CYCLE statement:

DO I =1, 10
  A(I) = C + D(I)
  IF (D(I) < 0) CYCLE    ! If true, the next statement is omitted
  A(I) = 0               ! from the loop and the loop is tested again.
END DO

The following is from CYCLE.F90 in the /DF98/SAMPLES/TUTORIAL subdirectory:

      sample_loop: do i = 1, 5
           print *,i
             if( i .gt. 3 ) cycle sample_loop
           print *,i
           end do sample_loop
           print *,'done!'
!output:
!     1
!     1
!     2
!     2
!     3
!     3
!     4
!     5
!     done!