Graphics Function: Saves an image from a specified portion of the screen into a Windows bitmap file.
Module: USE DFLIB
Syntax
Results:
The result is of type INTEGER(4). The result is zero if successful; otherwise, a negative value.
The SAVEIMAGE function captures the screen image within a rectangle defined by the upper-left and lower-right screen coordinates and stores the image as a Windows bitmap file specified by filename. The image is stored with a palette containing the colors displayed on the screen.
SAVEIMAGE defines the bounding rectangle in viewport coordinates. SAVEIMAGE_W defines the bounding rectangle in window coordinates.
Compatibility
STANDARD GRAPHICS QUICKWIN GRAPHICS LIB
See Also: GETIMAGE, GETIMAGE_W, IMAGESIZE, IMAGESIZE_W, LOADIMAGE, LOADIMAGE_W, PUTIMAGE, PUTIMAGE_W