Transferring Images in Memory

The GETIMAGE and PUTIMAGE routines transfer images between memory and the screen and give you options that control the way the image and screen interact. When you hold an image in memory, the application allocates a memory buffer for the image. The IMAGESIZE routines calculate the size of the buffer needed to store a given image.

Routines that end with _W use window coordinates; the other functions use viewport coordinates.

Routine Description
GETIMAGE, GETIMAGE_W Stores a screen image in memory
IMAGESIZE, IMAGESIZE_W Returns image size in bytes
PUTIMAGE, PUTIMAGE_W Retrieves an image from memory and displays it

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