Including Resources Using Multiple Resource Files
Normally it is easy and convenient to work with the default arrangement of all
resources in one resource script (.rc) file. However, you can add resources in
other files to your current project at compile time by listing them in the compile-time
directives box in the Resource Includes dialog box.
There are several reasons to place resources in a file other than the main .rc file:
- To include resources that have already been developed and tested and do not need further
modification.
- To include resources that are being used by several different projects, or that are
part of a source code version-control system, and thus must exist in a central
location where modifications will affect all projects.
- To include resources that are in a custom format.
- To include statements in your resource file that execute conditionally at compile
time using compiler directives, such as #ifdef and #else. For example, your project may
have a group of resources that are bracketed by #ifdef _DEBUG ... #endif and are thus
included only if the constant _DEBUG is defined at compile time.
- To include statements in your resource file that modify resource-file syntax
by using the #define directive to implement simple macros.
If you have sections in your existing .rc files that meet any of these conditions,
you should place the sections in one or more separate .rc files and include them
in your project using the Resource Includes dialog box.
To include resource files that will be added to your project at compile time:
- Place the resources in a resource script file with a unique filename. (Do not use
projectname.rc, since this is the default filename used for the main resource script file.)
- From the View menu, choose Resource Includes.
- In the Compile-time directives box, use the #include compiler directive to include
the new resource file in the main resource file in the development environment.
The resources in files included in this way are made a part of your executable file
at compile time. They are not directly available for editing or modification when
you are working on your project's main .rc file. You need to open included .rc files
separately.
- Click OK.