/INCLUDE

Syntax:

/INCLUDE:symbol

Tells the linker to add a specified symbol to the symbol table.

Specify a symbol name in the text box. To specify multiple symbols, specify /INCLUDE:symbol once for each symbol.

The linker resolves symbol by adding the object that contains the symbol definition to the program. This is useful for including a library object that otherwise would not be linked to the program.

Specifying a symbol in the /INCLUDE option overrides the removal of that symbol by /OPT:REF.

To select this option in the visual development environment, choose the Force Symbol References text box in the Input category of the Link tab of the Project Settings dialog box.